![]() Now I need to do endless clicking to learn the same. Previously, I could see with a glance what I sill miss. First of all, they put activities in many sub-menu. Unfortunately the devs ruined the system instead. The devotion system was good as it was, the only changes it needed was to add devotion for a few more activities, so we can use this feature as a checklist for daily action. The devotion system have been completely revised, to make it much worse than before. Maybe first time in Wartune's history, a patch has less bad changes than good :) Actually, I found only one feature which I did not like: I'm afraid of this one, all multi-player events in the game are bugged and laggy beyond repair, and take up too much extra time, my guess is this won't be different. Getting +40 devotion from being VIP can help, you can have the luxury of skipping 2-3 things, but for me it's still not a good enough timesaver to spend money on it. Add to this that you have to check voyage every 20 minute to refresh for orange trips, and we end up playing more hours daily than before the patch. Also it sounded cool that I have to do tok, spire, DI, BI only once per week: but actually, I still have to do them each day for devotion! Okay, in DI, BI, tok do only the first monster, and in spire run it afk, but still, this takes time. You have to do 5 bounty quests, 5 circuit quests, 5 duels, nether forest cross-server and many other things you prolly didn't do before. Fall asleep for the 10 seconds while the world boss is alive, or engage in guildbeast a monster before you reach the boss, and likely you are not going to make it. ![]() It seems reaching the 300 devotion in Wartune is possible for a free player, I could do it in the past days.
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